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Fallout 4 dlc quests reset
Fallout 4 dlc quests reset









fallout 4 dlc quests reset

With your Spouse rescued it makes story sense to return to another safe Vault (81) and then be sent to help another (88), setup up homebase there and then face your first big above ground threat (Mechanist) and expand to yet another underground settlement (As you can tell the 88 Overseer, its dangerous out there). With that mod you have to go to Vault 81 to get Curie before the power runs out in Vault 111. However with my next play through using Amazing Follower Tweaks Mod (AFT) and the Spouse Companion I think Vault 88 fits best first. This was the best advice I read on this! Thanks! Aand It worked out well for my first try. going to Concord to move the main storyline forward, so you eventually unlock the Far Habor DLC. and therefore are free to do those 3 DLCs in any order you prefer. So the only real catch, is that you are starting from the very beginning, and NOT going to Concord. provided you haven't gone to Concord yet to meet and help Preston Garvey. I suppose you could actually do the Automatron and Vault-Tec DLCs first, before you even do Nuka World.

fallout 4 dlc quests reset

Originally posted by Cotton-Headed Ninny-Muggins:Just as an addendum to my previous comment. Originally posted by Cotton-Headed Ninny-Muggins:For the overall best results.

fallout 4 dlc quests reset

but you can switch those two around with no issues.įinally, do the Far Harbor DLC (4th) should be the last DLC you do, as it can only be triggered, once you're about 1/3 through the main quest-line.īy doing in this order, you can maximize the perks & uniques you get to keep. I found it makes the most sense to do the Vault-Tec DLC (2nd), and then the Automatron DLC (3rd). can you go to Concord, and help Preston Garvey, and he will forgive you for your past transgressions, provided you never do it again, and liberate all the settlements.Īnd now you are free to follow the main storyline quests, and do the other DLCs. and only now that you're a reformed "good guy". and you do the quest of killing all the leaders of the raider groups in Nuka World, and liberating all the slaves. now your secret double-agent plan goes into effect. Once you've gotten all the unique weapons, armor, crafting, perks, etc. you can discover them, but don't build anything, or recruit anyone to them yet. So, also prior to going to Nuka World, don't establish any settlements other then Sanctuary.

fallout 4 dlc quests reset

you can always flip them back later w/ no real consequences. then you'll want to play as a middle-of-the-road character, including siding with the Nuka World raiders, and flipping several settlements on their behalf. Because, if you want to get the most out of your Nuka World experience, including all the unique weapons, armors, perks, decorations, etc. Soon as you leave the vault and talk with Codsworth in Sanctuary - do NOT go to Concord!!!Īvoid anything to do with the main storyline, until you've gone to Nuka World first (1st).











Fallout 4 dlc quests reset